Augmented reality (AR) as a tool for blended learning in Junior High School
dc.contributor.author | Acheampong, Priscilla | |
dc.date.accessioned | 2022-11-03T15:42:52Z | |
dc.date.available | 2022-11-03T15:42:52Z | |
dc.date.issued | 2020 | |
dc.description | Undergraduate thesis submitted to the Department of Computer Science, Ashesi University, in partial fulfillment of Bachelor of Science degree in Computer Science, May 2020 | |
dc.description.abstract | Junior High School (JHS) student are required to write BECE yearly to transition into Senior High or vocational school. The failure rate of these students has been increasing since 2009 [3]. The educational minister reduced the number of subjects from 11 to 9, added BECE re-sit exams and yet the failure rate keeps rising [5]. According to Ghana´s educational minister, it has been observed that little to no visualization of class content has made learning impractical for these students [4]. Also the theory style of preparing these students for BECE seem to make learning, understanding, and visualization difficult. This paper aims to provide a solution by introducing Augmented Reality (AR) as a tool to be used in a Blended Learning classroom atmosphere at Junior High School (JHS) level. The Augmented Reality (AR) as a tool is developed using a marker-based AR platform which is preferred to location based AR in this research. Marker-based AR apps scan a marker which may be QR code or a virtual image on a phone screen [25]. Location-based AR apps use GPS to locate places nearby and use that data to satisfy users need [25]. Sherimon et al. describe Blended Learning as a combination of face-to-face or traditional learning with e-learning tools [39]. In terms of Blended Learning, using Junior High School (JHS) in Accra-Ghana as a case study, chosen models are: Inside-Out and Supplementary. Inside-Out Blended Learning Model involves student's lessons starting with a traditional classroom teaching style and ending up with learning outside the classroom [52]. Meanwhile Supplementary Blended Learning Model is where students are given a choice between face-to-face learning for every aspect of a course(s) and an e-learning platform for every aspect of a course(s) [52]. The Augmented Reality (AR) tool developed in this paper is called JunAR. From images to animations and sounds, JunAR visually explain a topic in Social Studies to students. Students´ understanding and visualization are enhanced in JunAR. iii | |
dc.description.sponsorship | Ashesi University | |
dc.identifier.uri | http://hdl.handle.net/20.500.11988/677 | |
dc.language.iso | en | |
dc.subject | Junior High School | en |
dc.subject | augmented reality (AR) | en |
dc.subject | blended learning | en |
dc.subject | Ghana | en |
dc.title | Augmented reality (AR) as a tool for blended learning in Junior High School | |
dc.type | Undergraduate thesis | en |
Files
Original bundle
1 - 1 of 1
Loading...
- Name:
- Acheampong_Priscilla_2020_CS_Thesis.pdf
- Size:
- 1.42 MB
- Format:
- Adobe Portable Document Format
- Description: