Fireside: Creating an immersive historical narrative through video games

dc.contributor.authorKartey, Seyram Tsatsu
dc.date.accessioned2019-11-21T11:10:08Z
dc.date.available2019-11-21T11:10:08Z
dc.date.issued2019-04
dc.descriptionApplied project submitted to the Department of Computer Science and Information Systems, Ashesi University, in partial fulfillment of Bachelor of Science degree in Computer Science, April 2019en_US
dc.description.abstractThe emergence of educational video games have changed the perspective of many on video games as only an entertainment tool. Video games have been beneficial in improving language skills, reading skills and cognitive abilities of children. The traditional method of teaching and learning history in the classroom has made history boring and unlikeable for students. Although, methods like films and museums attempt to engage the student, they do not fully immerse them. To create an immersive learning experience for students, video games can be used as a technological tool. This project describes a video game: Fireside, which attempts to create an immersive learning experience for students in junior high schools for learning history.en_US
dc.description.sponsorshipAshesi Universityen_US
dc.identifier.urihttp://hdl.handle.net/20.500.11988/478
dc.language.isoen_USen_US
dc.subjectjunior high schoolen_US
dc.subjecthistoryen_US
dc.subjectGhanaen_US
dc.subjecteducational video gameen_US
dc.subjectYaa Asantewaa waren_US
dc.subjectanimationen_US
dc.titleFireside: Creating an immersive historical narrative through video gamesen_US
dc.typeApplied projecten_US

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